Digital Documentation
Riah Goodison
Groovy Lessons!
Making learning fun and cool
All work copyright@ 2010 by Riah Goodison
Written by Riah Goodison
Contents
1Groovy Lessons!
3Game overview
3Philosophy
3Philosophy 1
3Philosophy 2
3Philosophy 3
3Common questions
3What is a game?
3Why create this game?
3What do I control?
3What is the main focus?
3What’s different?
4General features?
4What does it run on?
Philosophy
Philosophy point 1
What I am trying to do is get a educational game into the competitive world of gaming. In today’s world we see nothing but a large sum of main steam games for example World Of War Craft, call of duty and so on. I aim to create a educational game that can be accepted by a large amount of schools and can make learning fun and cool.
Philosophy point 2
My aim is too make the user play the game everyday day to help further their learning and gain more experience in a fun and cool way.
Philosophy point 3
The game shall be made colourful and the end user shall get awarded praise for how well they did, Also this game can played on both Mac or PC.
Common Questions
What is the game?
This game is a fun educational game. This means it isn’t one of those boring learning programs. This is one of those games that make a certain boring subject fun. You can say it’s a mix between learning and having fun.
Why create this game?
I have decided to make this game because I believe that most of the educational games out there are boring and are just normal main stream educational games. I also believe many children would enjoy and learn more if it was something fun. So if this game is successful enough we could see an improvement in the classrooms.
What do I control?
The user will control very easy buttons for example; where they want things to go, the background, the sound and the speed.
What is the main focus?
The main focus of the game is to learn and also have fun. “Making learning fun and cool”.
What’s different?
The difference is with this game compared to any other educational game is that this games objective is to enhance the user’s learning skills while having fun. At the end of the game the user can walk away knowing they have achieve something, making them go back to the game to learn and achieve more each time.
General Features
- 2D Director coded game
- mouse movement
- customizable buttons
- sound
What does it run on?
- Mac OS X
- Windows vista
- Windows 7
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